#include "StdAfx.h"
#include "ReactorHelper.h"
#include "EditorReactor.h"
EditorReactor* pEditorReactor = 0;
void ReactorHelper::CreateEditorReactor()
{
    if( pEditorReactor == 0 )
    {
        pEditorReactor = new EditorReactor( true );
    }
}
void ReactorHelper::RemoveEditorReactor()
{
    delete pEditorReactor;
    pEditorReactor = 0;
}
